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Capcom vs SNK - Millennium Fight 2000
カプコン バーサス エス・エヌ・ケイ ミレニアムファイト2000
2000



   
Billed as 'The Dream Match of the Millennium', Capcom vs SNK was easily the most anticipated fighting game of the late 90s.
Its aim was to celebrate the turn of the millennium by bringing together the two most popular fighting game series in the world, Street Fighter and The King of Fighters - an amazing prospect for anyone even vaguely interested in fighting games. Everyone's head duly turned, looked and waited all the way up to the game's eventual release in August 2000, only to find out that the end result was sorely off the mark.
It's not clear what Capcom were trying to achieve here. The overwhelming feeling is one of extreme simplicity - the game feels empty and completely washed down. Perhaps they were tryng to appeal to much wider cross-section of players in an attempt to bring the vs fighting game genre back into the mainstream. But sadly their plan completely backfired - there just isn't anything of even remote value on offer, and regardless of how much you try to engage with the game it just doesn't give you anything in return.
 

 
 
 

 
The game features two different gameplay systems ('Capcom Groove' and 'SNK Groove') and the cast has been split into awkward 'Ratio' categories:
RATIO 1 'Supporting Cast' characters (Blanka, Sakura, King)
RATIO 2 'Standard / Hero' characters (Ryu, Kyo, Terry)
RATIO 3 'Boss Characters' (Vega, Geese)
You are given 4 'Ratio Points' with which you can buy team members, and this doesn't leave you many options. For example, choosing a 'Ratio 3' character destroys a ton of possible combinations, since you are automatically stuck with a filler 'Ratio 1' character - one that you might not like, or know how to use.
Not just that, there are TWO different versions of each character ('Normal' and 'EX') and there are serious problems with the balance (over-powered 'Ratio 1' characters are rife). This irritatingly limited character selection system and an extraordinarily bland engine add up to nothing much except for a missed opportunity.
The game quickly appeared on Dreamcast (Sep 2000), and to be fair as a casual game it did provide a few laughs here and there - but they didn't echo for long. The 'Millennium Fight' was over almost as quickly as the millennium itself, and by mid-2001 Capcom had already started its mourning by releasing an enhanced 'Pro' upgrade (May 2001). By the time August 2001 rolled around, the funeral was over: the excellent Capcom vs SNK 2 (2001) was released, and the first Capcom vs SNK had been buried for good, after only a year's shelf life.
   


 
The 'Pro' version of Capcom vs SNK is a tweaked, 'Special Edition' re-release that includes tons of nice little extras, along with two new characters: Dan and Joe.
To cut a long story short, the original Dreamcast release of Capcom vs SNK offered tons of bonus material - but it all has to be 'unlocked' either by repeatedly finishing the game (alone) or using the 'Link-up' features of its Neo Geo Pocket counterpart SNK vs Capcom (1999). This accumulates 'points' with which you can then unlock the bonus features / characters etc.
Alternate 'EX' versions of existing characters are available, along with two hidden 'Ratio 2' fighters (Morrigan, Nakoruru) and three super powerful 'Ratio 4' characters (Evil Ryu, Gouki and Orochi Iori).
The problem is that it takes EONS to get all of these extras open. 2P versus games give you nothing, and forcing you to play the CPU over and over again is just daft.
The 'Pro' update cuts straight to the chase: it includes all of the extras right from the outset, along with the added bonus of Dan and Joe.
 

 
Capcom vs SNK
カプコン バーサス エス・エヌ・ケイ
DREAMCAST
DETAILS
Format Dreamcast
Released 6 Sep 2000
Publisher Capcom
Product ID T-1217M
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
The much-hyped debut of the Capcom vs SNK series would have been much better off without its dumb 'ratio' system.
Still, given how cheap it is, it's definitely great value for money.

CD case, Dreamcast GD-ROM disc, 48-page colour manual, spine card.

Capcom vs SNK Kōshiki Character Book
CAPCOM vs SNK 公式キャラクターブック

GUIDE BOOK
DETAILS
Format Guide Book
Released 13 Oct 2000
Publisher Enterbrain
Product ID ISBN4-7577-0238-8
Size (cm) 25.7 x 18.2 x 0.7 (B5)
Weight (kg) 0.26
PRICE
STATUS
High quality 'Official Character Book' from Enterbrain.
Serves as a great introduction to the game: it features giant illustrated profiles for every character, along with complete move lists.
Concludes with an interesting 'History of Fighting Games' article.

96 pages, full colour, Japanese.

Capcom vs SNK Saishū Kōryaku Kanzen Ban
CAPCOM VS SNK 最終攻略完全版
NEO GEO FREAK EDITORIAL
DETAILS
Format Magazine / Book
Released 5 Nov 2000
Publisher Geibunsha
Product ID ISBN4-87465-479-7
Size (cm) 25.7 x 21 x 1.1 (AB)
Weight (kg) 0.56
PRICE
STATUS
Top-quality mook from the Neo Geo Freak editorial, one of the very last releases of the Neo Geo Freak SP series.
Titled 'Last Capture Complete Edition', it features in-depth profiles and articles on every single characer along with bonus columns for all the 'EX' versions.

192 pages (96 in colour), Japanese.

Capcom vs SNK Kōshiki Guide Book
CAPCOM vs SNK 公式ガイドブック
GUIDE BOOK
DETAILS
Format Guide Book
Released 6 Dec 2000
Publisher Enterbrain
Product ID ISBN4-7577-0269-8
Size (cm) 21 x 14.8 x 2.1 (A5)
Weight (kg) 0.62
PRICE
STATUS
King-sized 'Official Guide Book from Capcom and Famitsu.
Features 'Game System', 'Character Data', 'Vs 2P Battle' and 'Secret Factor' sections for every character; along with move galleries, frame data, tactics and endings.
A top quality book.

416 pages, 352 in colour, Japanese.

Capcom vs SNK Pro
カプコン バーサス エス・エヌ・ケイ プロ
DREAMCAST
DETAILS
Format Dreamcast
Released 14 June 2001
Publisher Capcom
Product ID T-1247M
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
Too-little-too-late update of the flawed Capcom vs SNK.
A welcome tweak if anything, but it was almost immediately eclipsed by Capcom vs SNK 2 (2001) by the time September rolled around.

CD case, Dreamcast GD-ROM disc, 40-page colour manual, spine card.

Capcom vs SNK Pro
カプコン バーサス エス・エヌ・ケイ プロ
PLAYSTATION
DETAILS
Format PlayStation
Released 18 Apr 2002
Publisher Capcom
Product ID SLPM-87053
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
Surprisingly competent conversion of the 'Pro' update for PlayStation.
Seriously - as PSone fighting games go, this is quite good!

CD case, PlayStation CD-ROM disc, colour manual, spine card.

Capcom vs SNK Beginner's Guide Book Perfect Edition
CAPCOM vs SNK
ビギナーズガイドブック パーフェクトエディション
GUIDE BOOK
DETAILS
Format Guide Book
Released 25 Apr 2002
Publisher DigiCube
Product ID ISBN4-88787-037-X
Size (cm) 21 x 14.8 x 1.4 (A5)
Weight (kg) 0.38
PRICE
STATUS
Clear and no-nonsense official guide book for the PS 'Pro' version.
Features a full six pages with 'Profile', 'Special Attack' and 'Tactics' sections for all 35 characters - including Gouki, Evil Ryu, Orochi Iori, Nakoruru and Morrigan.
Everything you need!

240 pages, full colour, Japanese.

 



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