CAPCOM

(HISTORY)




 

FEATURES

 
 
 
 
 

HISTORY

 
 

Ever since their very first release in 1984, Capcom have managed to establish themselves as the most widely respected video game developer in the world. They have produced more than their fair share of groundbreaking titles - and while they are far from being alone in that respect, they are arguably the only house to have navigated three decades of videogaming history while consistently excelling at everything they do. Every game house has a bad day now and again, but somehow Capcom have always managed to maintain an exceptionally high standard for every single release; earning themselves a well deserved reputation of infaillable quality and stlye.

Having started off exclusively as a designer of arcade games, Capcom have steadily been expanding thier repertoire to include the home market, be it through high quality conversions of their most successful arcade titles, original home productions of their own, or by acting as Japanese publisher for successful Western releases. The Capcom of today is definately aware of their arcade heritage: the late 80s - early 90s remain their most creatively successful period; it was then that their most successful series came light: from Street Fighter to the Rockman, Makaimura or Vampire series, they have influenced the arcade game genre more than any other comany. Thus they remain, for good or ill, the undisputed masters of the arcade game.

Capcom's roots can be traced as far back as the late 70s, and a small electronics venture named 'I.R.M. Corporation'. The company set up shop in the Matsubara district of Osaka in May 1979, with the intention of developing and selling electronic game machinery. In May 1981 I.R.M. opened a small development subsidiary named 'JAPAN CAPSULE COMPUTER Co., Ltd.', and by September of the same year, changed their name to 'SAMBI Co., Ltd.', while moving into more spacious officies in Habikino prefecture.

The company enjoyed a very unique business climate: in the late 70s Japan was enjoying a massive economic boom, and the demand for electronic and mechanical entertainment was increasing at a phenomenal rate. Games like Space Invaders (1978), Galaxian (1979), Pac-Man (1980) and Donkey Kong (1981) had created an all-new industry of their own: the arcade room. So Sambi re-structured and decided to attack this new opportunity head-on: in June 1983 the 'Capsule Computer' name was shortened to 'CAPCOM Co., Ltd.', and in October the company opened their Tokyo officies in Shinjuku. By May 1984 their very first production was ready, and emerged from the Capcom development studio in the form of Vulgus, the first Capcom arcade game to bear the name.

-
 

Vulgus (1984)
 

1942 (1984)
 


Senjo no Ookami (1985)
-

Makaimura (1985)

 
Clearly inspired by Namco's genre-defining Xevious (1982), Vulgus (above left) was an extraordinarily polished production considering it was Capcom's first ever release. In fact it ranks easily as one of the best shooting games of the period, and Capcom would go on to expand even further on the template in the excellent 1942 (above right), and later in the criminally under-rated 2-player classic, Exed Exes (1985).
Son Son and Higemaru, Capcom's other two 1984 releases, were also huge successes. One year, four releases, four smash hits: not bad for a maiden year... Yet Capcom were only getting warmed up, seemingly preparing themselves to elevating their standard from excellent to extraordinary: 1985 would see the appearance of two of the most important releases of the 80s, the first being the overhead action game Senjo no Ookami (left).
Known as 'Commando' ouside of Japan, Senjo no Ookami (Wolf of the Battlefield) was a fast, frantic, and superbly produced action shooting game that took the world by storm. Its pinpoint controls and frenzied pace went as far as creating a genre all of its own: in the years that followed any game that even vaguely resembled it was immediated tagged as 'Commando-style'.
Then came Makaimura (left), a seemingly innocuous action platform choke full of tricks, traps and clever level designs. Makaimura gained an immediate cult following the world over, where it was released as 'Ghosts 'n Goblins'. Iconic isn't the word... The sheer impact of both of these titles is undeniable - they spurred literally hundreds of imitators, and a number of sequels of their own. Not just that, they also remain firm favourites to this day.
No surprise: never before had gameplay, design and architecture been so meticulously entertwined. Within two years, Capcom had made an immediate impact on the industry. They had become, in the space of a half dozen releases, nothing less than the finest video game maker in the world.

Capcom's first Famicom releases (left to right): 1942, Son Son, Makaimura and Senjo no Ookami


Rockman (1987)
 
The sheer succes Capcom's arcade endeavours enabled the setting up of California-based 'CAPCOM U.S.A. Inc.' in August of 1985. This allowed the company to have greater control over all of its export operations, instead of relying on third parties for distrubution abroad (Vulgus, interestingly, was distributed stateside by none other than SNK).
Having secured their position as one of the world's premier arcade developpers, Capcom turned their attention toward the home market, and Nintendo's successful Famicom console. They began a string of home conversions of their greatest arcade hits, and a number of original productions of their own.
Rockman (left) in particular became one of the format's top sellers in the East nas much as the West, where the character was renamed 'Mega Man'.


Strider Hiryu (1989)

 

Capcom's 1989 CPS Lineup
 

Having effortlessly established themselves as a home developer to be reckoned with, Capcom's arcade output continued to excel as the 80s drew to a close. 1988 saw the introduction of the 'Capcom Play System' (CPS) arcade board, a dedicated hardware template that was to play host to some of the finest video games ever produced. Some even go as far as arguing that this was the 'real' golden age of arcade games. Forget about Pac-Man, Galaga and Xevious - it's all about Lost Worlds, Daimakaimura, Strider Hiryu, Area 88, 1941, and Final Fight.
And they wouldn't be far from wrong: each and every one of these titles is a masterpiece of design, and a milestone of gaming history. Not just that - each and every one of them is being played and enjoyed right now, as we speak, in arcades and homes all around the world. Their appeal has completely transcended their age: people are still trying to master every stage, perfect the finer elements of their gameplay, or chase the world's highest score.
Now there aren't many games that can claim to retain such appeal, 18 years down the line. A lifetime for some - but then again games like Final Fight can take a lifetime to master.

 


Street Fighter II (1991)


Vampire (1994)
 
And then came Street Fighter II. Capcom's fighting game masterpiece not only propelled Capcom to financial heights that the company could only have dreamed of, but it also changed the face of arcade gaming forever.
The dust is yet to settle... It is impossible to hark back to the Final Fight / Street Fighter phenomenon without seeing that it was a blessing and curse for Capcom. On one hand, they succeeded in defining absolute perfection for two of the most important game genres of the period: the arcade / action game, and the versus fighting game. But then, they went on to dedicate themselves to trying to push these enveloppes even further, spending the rest of the decade in a vile funk, seemingly forcing themselves to further the formula at any cost.
Something was lost along the way; that distinctively creative, meticulous, awe-inspiring, and uniquely 'Capcom' touch seen in abundance prior to Street Fighter II was lost... Gone are dream-like landscapes, mythical worlds, unforgettable characeters and raw, original gameplay of Lost Worlds, Strider Hiryu, or Daimakaimura. All there is left now is a large wallowing cloud, and distant echoes of "Lound 1... Fight!"


Biohazard (1996)


Star Gladiator (1996)
 

But then again you could argue that the versus fighting game genre is an expression of gaming in its purest form: competitive, reflex-based, sociable and entertaining. And to Capcom's credit, all of their fighting games were of an extraordinarily high standard: the mythical monsters of the Vampire series proved a interesting alternative to Street Fighter's martial artists, and a lucrative licencing deal with Marvel Comics gave birth to Capcom's 'Marvel' series of games (starting in 1994 with X-Men Children of the Atom).
The mid-90s also saw the arrival of superior home console technology: the Sega Saturn was the ideal format for Capcom to bring faithful renditions of their most famous arcade titles home, while Sony's PlayStation was the perfect opportunity for them to start experimenting with their own 3D productions.
The PlayStation-based Capcom ZN-1 arcade board was the perfect host for Capcom's first ventures into the 3D fighting game genre (Street Fighter EX, Star Gladiator), and allowed for easy home conversions onto Sony's machine.
And then came Biohazard (1996). Capcom's first 3D home exclusive was a massive success for Capcom, spawning their most successful brand name this side of Street Fighter.


 
TO BE CONTINUED...
 

 
 
1984
May
Jul
Sep
Dec
1985
Feb
aka 'Savage Bees'
May
aka 'Commando'
Sep
aka
'Ghosts'n Goblins'
Nov
Dec
Section Z
1986
Apr
Tatakai no Banka
aka 'Trojan'
Sep
Rush & Crash
aka 'The Speed Rumbler'
Nov
Ares no Tsubasa
aka 'Legendary Wings'
Dec
1987
Feb
Hissatsu Buraiken
aka 'Avengers'
Mar
Top Secret
aka 'Bionic Commando'
Jun
aka '1943 - The Battle of Midway'
Aug
Black Dragon
aka 'Black Tiger'
Aug
Nov
Tora-he no Michi
aka 'Tiger Road'
1988
Apr
Jun
Jul
Last Duel
Jul
aka 'Forgotten Worlds'
Aug
Capcom Bowling
Dec
aka 'Ghouls'n Ghosts'
1989
Feb
Mad Gear
aka 'LED Storm'
Mar
aka 'Strider'
Mar
Dokaben
Apr
Tenchi wo Kurau
aka 'Dynasty Warriors'
Jun
Willow
Aug
Dokaben 2
Aug
aka 'UN Squadron'
Oct
Capcom Baseball
Nov
Capcom World
Dec
1990
Feb
Mar
Hatena? no Daiboken
Apr
aka 'MERCS'
Jun
Chiki Chiki Boys
aka 'Mega Twins'
Jul
Oct
U.S. Navy
aka 'Carrier Airwing'
Nov
Nemo
Dec
Quiz Tonosama no Yabou
1991
Mar
May
Ataxx
Jun
Quiz Sangokushi
Jul
Wonder 3
aka 'Three Wonders'
Sep
The King of Dragons
Sep
Block Block
Nov
1992
Jan
Knights of the Round
Apr
Jul
Varth
Sep
Capcom World 2
Nov
aka 'Warriors of Fate'
Dec
1993
Feb
Cadillacs
aka 'Cadillacs and Dinosaurs'
Apr
The Punisher
Jul
Muscle Bomber
aka 'Saturday Night Slam Masters'
Oct
Dec
Muscle Bomber Duo
1994
Jan
Dungeons & Dragons - Tower of Doom
Mar
aka 'Super Street Fighter II Turbo'
May
Alien vs Predator
Jun
Ultimate Ecology
aka 'ECO Fighters'
Jul
aka 'Darkstalkers'
Sep
Quiz & Dragons
Sep
Super Muscle Bomber
Oct
Powered Gear
aka 'Armored Warriors'
Dec
1995
Jan
Quiz Tonosama no Yabou 2
Mar
aka 'Night Warriors'
Apr
Jun
aka 'Street Fighter Alpha'
Jun
Street Fighter - The Movie
Oct
Rockman - The Power Battle
aka 'Mega Man
The Power Battle'
Oct
Nov
Toshinden 2
1996
Jan
19XX
Feb
Dungeons & Dragons - Shadow Over Mystara
Mar
aka 'Street Fighter Alpha 2'
Jun
Jul
Jul
Rockman 2 - The Power Fighters
aka 'Mega Man 2
The Power Fighters'
Aug
Sep
Sep
Oct
Warzard
aka 'Red Earth'
Dec
1997
Feb
Apr
Battle Circuit
Apr
May
aka 'Darkstalkers 3'
Jul
Aug
Capcom Sports Club
Sep
Vampire Hunter 2
Sep
Vampire Savior 2
Sep
aka 'Super Gem Fighter Mini Mix'
Oct
Dec
aka 'Rival Schools'
1998
Feb
Apr
Star Gladiator 2
aka 'Plasma Sword'
May
Jul
aka 'Street Fighter Alpha 3'
Jul
Tetris - The Grand Master
Sep
Chokosenki Kikaioh
aka 'Tech Romancer'
Oct
Magical Tetris Challenge
Nov
Steep Slope Sliders
Dec
Jojo no Kimyo Na Boken
aka 'Jojo's Venture'
1999
Feb
Mar
Giga Wing
May
Jul
Sep
Jojo no Kimyo Na Boken 2
aka 'Jojo's Bizarre Adventure'
Sep
Dec
aka 'Strider 2'
Spawn
2000
Feb
Great Mahou Daisakusen
aka 'Dimahoo'
Mar
Apr
Power Stone 2
Jun
Mars Matrix
Aug
Sep
1944
Oct
Gunspike
Nov
Mighty! Pang
Dec
aka 'Rival Schools 2'
2001
Jan
Giga Wing 2
Feb
Puzz Loop 2
Apr
Progear no Arashi
aka 'Progear'
May
Aug
Heavy Metal Geomatrix
DoDonpachi II
Gundam - Federation vs Zeon
Gundam - Federation vs Zeon DX
2002
Jangokushi - Haoh no Saihi
2003
Gundam Z - AEUG vs Titans
Pride GP 2003
2004
Hyper Street Fighter II
2005
Gundam Seed - Federation vs Z.A.F.T.
 


   
ABOUT
ALL ABOUT JAP-SAI
 
INDEX
SEARCH BY TITLE
 
HOME
BACK TO HOME PAGE
   

CAPCOM GOODS

 
1991 ALL CAPCOM
GAMEST SPECIAL ISSUE
Format Magazine / Book
Released 30 Nov 1992
Publisher Shinseisha
Product Code Gamest No.81
Size (cm) 26 x 21 x 0.8
Weight (kg) 0.50
Price £20 - €30 - $40
Vintage 'Special Issue' of Gamest magazine, covering everything Capcom from 1984 to 1992. Every single arcade and home Capcom release covered along with reviews, flyers, interviews, concept designs, hints, high scores... The works.
160 pages, 96 in colour, Japanese.
 
 
CAPCOM ILLUSTRATIONS
GAMEST MOOK Vol.17
Format Artbook
Released 2 Dec 1995
Publisher Shinseisha
Product Code GMC-17
Size (cm) 29.5 x 21 x 1
Weight (kg) 0.64
Price £30 - €45 - $60
A stunning Gamest Mook featuring tons of artwork from the Capcom studios. Includes works from the Street Fighter and Vampire series, Cyberbots, AVP, Captain Commando and many others; finished off by a b&w interview and 'rough sketch' section.
162 pages, 128 in colour.
 
 

 
CAPCOM DESIGN WORKS
ILLUSTRATION OF CAPCOM VIDEO GAMES
Format Artbook
Released 25 Aug 2001
Publisher EnterBrain
Product Code ISBN4-7577-0412-7
Size (cm) 26 x 21 x 2
Weight (kg) 0.90
Price £20 - €30 - $40
Enterbrain's 2001 Capcom book is a thing of undeniable beauty: 240 pages of glossy paintings, designs, sketches, official art and promotional work from the Capcom design team vault. A truly stunning book.
240 pages, full colour.
 
 
CAPCOM DESIGN WORKS - EARLY DAYS
ILLUSTRATION OF CAPCOM VIDEO GAMES 1984 - 2004
Format Artbook
Released 12 Apr 2004
Publisher EnterBrain
Product Code ISBN4-7577-1847-0
Size (cm) 26 x 21 x 2
Weight (kg) 0.82
Price £30 - €45 - $60
Enterbrain indulge us with a second luxury Capcom book, this time focusing on Capcom's early work: Street Fighter, Final Fight, Strider Hiryu, and more.
208 pages, full colour.
 
 

 
CAPCOM CLASSICS COLLECTION
PLAYSTATION 2
Format PlayStation 2
Released 27 Feb 2006
Publisher Capcom
Product Code SLPM 66317
Size (cm) 19 x 13.5 x 1.4
Weight (kg) 0.18
Price £18 - €27 - $36
A massive collection of no less than 22 classic arcade games from Capcom's 80s and 90s back catalogue. Each title is presented with options, settings, memory card & high score save features.
PS2 case, PlayStation 2 DVD-Rom, colour booklet.
 
     


   
ABOUT
ALL ABOUT JAP-SAI
 
INDEX
SEARCH BY TITLE
 
HOME
BACK TO HOME PAGE
   

CAPCOM CONSUMER SOFTWARE

 
CAP-201
1987

CAP-19
11 Dec 1985
CAP-SS
8 Feb 1986
CAP-MK
13 Jun 1986
CAP-SJ
27 Sep 1986
CAP-TA
Tatakai no Banka
21 Jan 1987
CAP-MZ
15 Apr 1987
CAP-IM
Jissen Mahjong
24 Sep 1987
CAP-RX
17 Dec 1987
CAP-43
20 Jun 1988
CAP-HF
Top Secret
20 Jul 1988
CAP-PV
Pro Yakyu? Satsujin Jiken!
24 Dec 1988
CAP-XR
24 Dec 1988
CAP-YZ
Tenchi wo Kurau RPG
19 May 1989
CAP-WI
Willow
18 Jul 1989
CAP-FM
Marusa no Onna
19 Sep 1989
CAP-EH
Sweet Home
15 Dec 1989
CAP-UK
Wanpaku Duck Yumebouken
26 Jan 1990
CAP-VP
Dead Fox
23 Feb 1990
CAP-JE
Kamen no Ninja Hanamaru
16 Mar 1990
CAP-JD
Chip & Dale no Daisakusen
8 Jun 1990
STE-20
Street Fighter 2010
8 Aug 1990
CAP-XU
28 Sep 1990
CAP-VC
Mizushima Shinji no Daikoshien
26 Oct 1990
CAP-EZ
Nemo - Pyjama Hero
7 Dec 1990
CAP-2Q
Ide Yosuke Meijin no Jissen Mahjong II
22 Feb 1991
CAP-2V
Tenchi wo Kurau II RPG
5 Apr 1991
CAP-3U
Little Mermaid
19 Jul 1991
CAP-4V
6 Dec 1991
CAP-IN
Capcom Barcelona '92
5 Jun 1992
CAP-1L
17 Jul 1992
CAP-5V
4 Dec 1992
CAP-BE
15 Jan 1993
CAP-DW
Duck Tales 2
23 Apr 1993
CAP-SD
11 Jun 1993
CAP-6V
5 Nov 1993
CAP-2D
Chip & Dale no Daisakusen 2
10 Dec 1993
CAP-SCZ
Section Z
25 May 1987
CAP-GUN
27 Jan 1988
CAP-SMU
Samurai Sword
15 Nov 1988

DMG-RAJ
CGB
01
2 May 1990
DMG-DTJ
CGB
02
Duck Tales
21 Sep 1990
DMG-HHJ
CGB
03
Hatena? no Daiboken
21 Dec 1990
DMG-RWA
CGB
04
Rockman World
26 Jul 1991
DMG-W2J
CGB
05
Rockman World 2
20 Dec 1991
DMG-BOJ
CGB
06
Bionic Commando
24 Jul 1992
DMG-W3J
CGB
07
Rockman World 3
11 Dec 1992
DMG-RFJ
CGB
08
16 Apr 1993
DMG-R4J
CGB
09
Rockman World 4
29 Oct 1993
DMG-Z2J
CGB
10
Duck Tales 2
3 Dec 1993
DMG-ETJ
CGB
11
Tenchi wo Kurau
22 Apr 1994
DMG-WMJ
CGB
12
Rockman World 5
22 Jul 1994
DMG-ASFJ-JPN
CGB
13
11 Aug 1995
DMG-AFZJ-JPN
-
Gekito Power Modeler
27 Nov 1998

SHVC-FT
21 Dec 1990
SHVC-E8
26 Jul 1991
SHVC-CM
18 Oct 1991
SHVC-FY
20 Mar 1992
SHVC-MD
29 May 1992
SHVC-S2
10 Jun 1992
SHVC-SN
Super Pang
7 Aug 1992
SHVC-MI
20 Nov 1992
SHVC-BF
3 Apr 1993
SHVC-F2
22 May 1993
SHVC-TI
10 Jul 1993
SHVC-RJ
Aladdin
26 Nov 1993
SHVC-RX
17 Dec 1993
SHVC-EI
The King of Dragons
4 Mar 1994
SHVC-IB
Eye of the Beholder
18 Mar 1994
SHVC-RQ
25 Mar 1994
SHVC-ZW
Muscle Bomber
30 Mar 1994
SHVC-LO
Knights of the Round
10 Jun 1994
SHVC-XW
25 Jun 1994
SHVC-G6
Goofy & Max
22 Jul 1994
SHVC-3Z
21 Oct 1994
SHVC-4C
Magical Adventure 2
1 Nov 1994
SHVC-AF2J-JPN
2 Dec 1994
SHVC-ARXJ-JPN
16 Dec 1994
SHVC-ABNJ-JPN
Bonkers
3 Jan 1995
SHVC-AXMJ-JPN
X-Men - Mutant Apocalypse
13 Jan 1995
SHVC-QM
17 Mar 1995
SHVC-A7RJ-JPN
24 Mar 1995
SHVC-AMIJ-JPN
Mickey Mania
31 Mar 1995
SHVC-AKTJ-JPN
Tenchi wo Kurau RPG
11 Aug 1995
SHVC-AR3J-JPN
1 Dec 1995
SHVC-AM3J-JPN
Magical Adventure 3
8 Dec 1995
SHVC-AFZJ-JPN
22 Dec 1995
SHVC-AQHJ-JPN
Toy Story
26 Apr 1996
SHVC-AHZJ-JPN
Marvel Super Heroes - War of the Gems
18 Oct 1996
SHVC-AZBJ-JPN
Maui Mallard
20 Dec 1996
SHVC-ACGJ-JPN
Pinocchio
20 Dec 1996
SHVC-AUZJ-JPN
20 Dec 1996
SHVC-AR6J-JPN
Rockman & Forte
24 Apr 1998

-
1992
-
17 July 1992
-
1993
-
Daimakaimura
1993

T-12033
28 Sep 1993
T-12043
25 Jun 1994
T-12053
21 Oct 1994
T-12063
Magical Adventure 2
16 Dec 1994

FZ-SJ3851
1 Nov 1994
FZ-SJ3852
Shin Jissen Mahjong
28 Jun 1996

T-1201G
Street Fighter - Real Battle on Film
11 Aug 1995
T-1202G
23 Feb 1996
T-1203G
22 Nov 1995
T-1204G
15 Mar 1996
T-1205G
11 Aug 1995
T-1206G
26 Jan 1996
T-1207G
6 Sep 1996
T-1208G
Shin Jissen Mahjong
28 Jun 1996
T-1209G
30 Aug 1996
T-1210G
26 Apr 1996
T-1211G
T-1212G
14 Sep 1996
T-1213G
6 Dec 1996
T-1214G
17 Jan 1997
T-1215G
8 Aug 1997
T-1216G
Cyberbots
[ Limited Edition ]
28 Mar 1997
T-1217G
28 Mar 1997
T-1218G
T-1219G
24 Jul 1997
T-1220G
27 Jun 1997
T-1221G
1 Aug 1997
T-1222G
Rockman X4
[ Special Limited Pack ]
1 Aug 1997
T-1223G
18 Sep 1997
T-1224G
Dungeons & Dragons Collection
4 Mar 1999
T-1225G
Super Adventure Rockman
[ Recalled ]
25 Jun 1998
T-1226G
27 Nov 1997
T-1227G
16 Apr 1998
T-1228G
16 Apr 1998
T-1229G
Vampire Savior
[ + 4MB RAM ]
16 Apr 1998
T-1230G
9 Jul 1998
T-1231G
T-1232G
27 Aug 1998
T-1233G
15 Oct 1998
T-1234G
15 Oct 1998
T-1235G
12 Nov 1998
T-1236G
3 Dec 1998
T-1237G
T-1238G
22 Oct 1998
T-1239G
22 Oct 1998
T-1240G
T-1241G
Super Adventure Rockman
[ Re-issue ]
? 1998
T-1242G
Shichisei Toshin Guyferd
19 Nov 1998
T-1243G
Rockman X4
[ Sega Saturn Collection ]
10 Dec 1998
T-1244G
Street Fighter Zero 2'
[ Sega Saturn Collection ]
19 Nov 1998
T-1245G
Dungeons & Dragons Collection
[ + 4MB RAM ]
4 Mar 1999
T-1246G
Street Fighter Zero 3
[ + 4MB RAM ]
6 Aug 1999
T-1247G
6 Aug 1999
T-1248G
Final Fight Revenge
[ + 4MB RAM ]
30 Mar 2000
T-1249G
30 Mar 2000

SLPS 00070
Street Fighter - Real Battle on Film
11 Aug 1995
SLPS 00078
11 Aug 1995
SLPS 00080~1
15 Dec 1995
SLPS 00176
29 Dec 1995
SLPS 00203
22 Mar 1996
SLPS 00222
22 Mar 1996
SLPS 00036
29 Mar 1996
SLPS 00283
26 Apr 1996
SLPS 00328
Shin Jissen Mahjong
28 Jun 1996
SLPS 00363
30 Aug 1996
SLPS 00415
9 Aug 1996
SLPS 00539
25 Oct 1996
SLPS 00611
6 Dec 1996
SLPS 00630
13 Dec 1996
SLPS 00360
Super Pang Collection
14 Mar 1997
SLPS 00764
Rockman Battle & Chase
20 Mar 1997
SLPS 00875
Quiz Nanairo Dreams
27 Jun 1997
SLPM 86041
17 Jul 1997
SLPS 00901
Rockman X4
[ Special Limited Pack ]
1 Aug 1997
SLPS 00902
1 Aug 1997
SLPS 00766
X2
21 Aug 1997
SLPS 00990
11 Sep 1997
SLPS 00998~9
25 Sep 1997
SLPS 00763
25 Sep 1997
SLPS 00800~1
23 Oct 1997
SLPS 01141
18 Dec 1997
SLPS 01011
25 Dec 1997
SLPS 01222~3
29 Jan 1998
SLPS 01284
26 Feb 1998
SLPS 01360
11 Jun 1998
SLPS 01051~3
Super Adventure Rockman
25 Jun 1998
SLPS 01240~1
30 Jul 1998
SLPS 01510~1
6 Aug 1998
SLPS 01512~3
6 Aug 1998
SLPS 01535
27 Aug 1998
SLPS 01585
23 Sep 1998
SLPS 01649
15 Oct 1998
SLPS 01700
5 Nov 1998
SLPS 01701
12 Nov 1998
SLPS 01619
Shichisei Toshin Guyferd
19 Nov 1998
SLPS 01725
3 Dec 1998
SLPS 01777
23 Dec 1998
SLPS 01860
Tricky Sliders
4 Feb 1999
SLPS 01915
25 Feb 1999
SLPS 01786
18 Mar 1999
SLPS 01812
One
25 Mar 1999
SLPS 01964
Test Drive 5
25 Mar 1999
SLPS 01965
Test Drive Off-Road 2
8 Apr 1999
SLPS 02120
24 Jun 1999
SLPS 02180
1 Jul 1999
SLPS 02108~9
Tron ni Kobun
22 Jul 1999
SLPS 02220
5 Aug 1999
SLPS 02255
2 Sep 1999
SLPS 02262
14 Sep 1999
SLPS 02300
22 Sep 1999
SLPS 02236
Jojo no Kimyo Na Boken
14 Oct 1999
SLPS 02324
28 Oct 1999
SLPS 02368
11 Nov 1999
SLPS 02338
25 Nov 1999
SLPS 02379
9 Dec 1999
SLPS 02508
22 Dec 1999
SLPS 02553
27 Jan 2000
SLPS 02620~1
24 Feb 2000
SLPS 02663
Puzz Loop
16 Mar 2000
SLPS 02075
Gaia Master Board Game
13 Apr 2000
SLPS 02711
Rockman Dash 2
20 Apr 2000
SLPS 02728
Breath of Fire IV
27 Apr 2000
SLPS 02730
Suzu Monogatari
1 Jun 2000
SLPS 02803
Tomb Raider IV
19 Jul 2000
SLPS 86626
Sydney 2000
26 Oct 2000
SLPM 86642
Fushigi Deka
26 Oct 2000
SLPM 86627
13 Sep 2000
SLPM 86666
30 Nov 2000
SLPM 86722
Ultimate Fighting Championship
25 Jan 2001
SLPM 86770~3
22 Mar 2001
SLPM 86735
Bounty Hunter Sara
24 May 2001
SLPM 86809
Startling Adventures
24 May 2001
SLPM 86779
Tomb Raider V
31 May 2001
SLPM 86837
27 Jun 2001
SLPM 86959
29 Nov 2001
SLPM 87053
18 Apr 2002
SLPM 87359
30 Mar 2005
SLPM 87360
30 Mar 2005
SLPM 87362
31 May 2005
SLPM 87363
25 Jun 2005
SLPM 87365
28 Jul 2005
SLPM 87400
Tenchi wo Kurau II
[ Capcom Game Books ]
24 Oct 2006
SLPM 87401
Strider Hiryu
[ Capcom Game Books ]
24 Oct 2006
 
NUS-NMTJ-JPN
20 Nov 1998
NUS-NB5J-JPN
28 Jan 2000
NUS-NRHJ-JPN
22 Nov 2000

DMG-AT7J-JPN
Tetris Adventure
12 Nov 1999
DMG-AUEJ-JPN
Metal Walker GB
24 Dec 1999
DMG-BRXJ-JPN
Rockman X
20 Oct 2000
DMG-BPZJ-JPN
Puzz Loop
17 Mar 2000
CGB-BWBJ-JPN
Warau Inu no Boken GB
23 Feb 2001
CGB-BFZJ-JPN
30 Mar 2001
CGB-BGIJ-JPN
Gaia Master Duel
29 Jun 2001
CGB-BXRJ-JPN
Rockman X2
19 Jul 2001
CGB-BIOJ-JPN
29 Mar 2002

T-1201M
25 Feb 1999
T-1202M
25 Mar 1999
T-1203M
8 Jul 1999
T-1204M
Star Gladiator 2
7 Dec 1999
T-1205M
Jojo no Kimyo na Boken 2
25 Nov 1999
T-1206M
Chokosenki Kikaioh
13 Jan 2000
T-1207M
3 Feb 2000
T-1208M
Giga Wing
11 Nov 1999
T-1209M
29 Jun 2000
T-1210M
3 Feb 2000
T-1211M
16 Dec 1999
T-1212M
Gaia Master
28 Jun 2001
T-1213M
Gunbird 2
9 Mar 2000
T-1214M
22 Dec 1999
T-1215M
30 Mar 2000
T-1216M
Spawn
10 Aug 2000
T-1217M
6 Sep 2000
T-1218M
Power Stone 2
27 Apr 2000
T-1219M
Gunspike
21 Dec 2000
T-1220M
6 Sep 2000
T-1221M
7 Dec 2000
T-1222M
16 Nov 2000
T-1223M
Eldorado Gate Vol.1
10 Oct 2000
T-1224M
Eldorado Gate Vol.2
12 Dec 2000
T-1225M
Eldorado Gate Vol.3
2 Feb 2001
T-1226M
Eldorado Gate Vol.4
12 Apr 2001
T-1227M
Eldorado Gate Vol.5
6 Jun 2001
T-1228M
Eldorado Gate Vol.6
8 Aug 2001
T-1229M
Eldorado Gate Vol.7
10 Oct 2001
T-1230M
Street Fighter Zero 3
[ for Matching Service ]
15 Feb 2001
T-1231M
Jojo no Kimyo na Boken 2
[ for Matching Service ]
26 Oct 2000
T-1232M
Chokosenki Kikaioh
[ for Matching Service ]
13 Jan 2000
T-1233M
Tomb Raider IV
19 Jul 2000
T-1234M
Net de Tennis
9 Oct 2000
T-1235M
Vampire Chronicle
[ for Matching Service ]
10 Aug 2000
T-1236M
Super Street Fighter II X
[ for Matching Service ]
22 Dec 2000
T-1237M
Sydney 2000
26 Oct 2000
T-1238M
Mars Matrix
9 Nov 2000
T-1239M
Giga Wing 2
18 Jan 2001
T-1240M
22 Mar 2001
T-1241M
Ultimate Fighting Championship
25 Jan 2001
T-1243M
Bounty Hunter Sara
24 May 2001
T-1244M
-
-
T-1245M
-
-
T-1246M
Heavy Metal Geomatrix
12 Jul 2001
T-1247M
14 Jun 2001
T-1248M
Taisen Net Gimmick
28 Jun 2001
T-1249M
13 Sep 2001
T-1250M
Super Puzzle Fighter II X
[ for Matching Service ]
5 Jul 2001

SWJ-CPCC01
Rockman EXE N1 Battle
8 Aug 2003

SLPS 20003
4 Mar 2000
SLPS 20033
Gungriffon Blaze
10 Aug 2000
SLPM 65010
Onimusha
25 Jan 2001
SLPM 65022~3
22 Mar 2001
SLPS 65038
Devil May Cry
23 Aug 2001
SLPM 65047
13 Sep 2001
CPCS 01001
Capcom vs SNK 2
[ Modem Pack ]
13 Sep 2001
SLPS 65059
8 Nov 2001
SLPM 65060
8 Nov 2001
SLPM 62127
27 Dec 2001
SLPM 65139
27 Jun 2002
CPCS-01002
Gun Survivor 3 - Dino Crisis
[ with GunCon 2 ]
27 Jun 2002
SLPM 65124
Auto Modellista
22 Aug 2002
SLPM 65100
Onimusha 2
12 Dec 2002
SLPM 65142
Anime Remix - Kyojin no Hoshi
?
SLPM 65143
Anime Remix - Ashita no Joe 2
?
SLPM 65232
Devil May Cry 2
24 Jan 2003
SLPM 65245
13 Feb 2003
CPCS 01005
13 Feb 2003
SLPM 65167
Pride
20 Feb 2003
SLPM 65367
18 Sep 2003
SLPM 65382
Grand Theft Auto III
25 Sep 2003
SLPM 65496
Hyper Street Fighter II
13 Dec 2003
SLPM 65469
Conflict Delta
18 Dec 2003
SLPM 65488
Grand Theft Auto Vice City
20 May 2004
SLPM 65621
19 Jul 2004
SLPM 65794
2 Dec 2004
SLPM 65880
Devil May Cry 3
14 Feb 2005
SLPM 65998
Vampire - Darkstalkers Collection
13 May 2005
SLPM 65854
Red Dead Revolver
26 May 2005
SLPM 65947
Killer 7
9 Jun 2005
SLPM 66000
Conflict Delta II
30 Jun 2005
SLPM 66160
Devil May Cry 3
[ Special Edition ]
17 Feb 2006
SLPM 65913
Demento
21 Apr 2005
SLPM 66317
27 Feb 2006
SLPM 66409
19 May 2006
SLPM 65984
Grand Theft Auto San Andreas
25 Jan 2007
CPCS 01027
Grand Theft Auto Double Pack
22 Feb 2007

AGB-AREJ-JPN
Rockman EXE
21 Mar 2001
AGB-AFFJ-JPN
25 May 2001
AGB-ABFJ-JPN
6 Jul 2001
AGB-ASBJ-JPN
Gyakuten Saiban
12 Oct 2001
AGB-AXRJ-JPN
30 Oct 2001
AGB-AE2J-JPN
Rockman EXE 2
14 Dec 2001
AGB-AB2J-JPN
21 Dec 2001
AGB-AIBJ-JPN
Granbo
28 Dec 2001
AGB-AWEJ-JPN
Black Black
8 Feb 2002
AGB-ARZJ-JPN
Rockman Zero
26 Apr 2002
AGB-ACJJ-JPN
19 Jul 2002
AGB-A3MJ-JPN
9 Aug 2002
AGB-AFCJ-JPN
Rockman & Forte
10 Aug 2002
?
26 Sep 2002
AGB-A3GJ-JPN
Gyakuten Saiban 2
18 Oct 2002
AGB-A3XJ-JPN
Rockman EXE 3 Black
28 Mar 2003
AGB-A62J-JPN
Rockman Zero 2
1 May 2003
AGB-A29J-JPN
Magical Quest 2
18 Jul 2003
AGB-A6OJ-JPN
Onimusha Tactics
25 Jul 2003
AGB-AJ6J-JPN
Aladdin
1 Aug 2003
AGB-BM3J-JPN
Magical Quest 3
21 Nov 2003
AGB-B4BJ-JPN
Rockman EXE 4 Tournament - Blue Moon
2 Dec 2003
AGB-B4WJ-JPN
Rockman EXE 4 Tournament - Red Sun
2 Dec 2003
AGB-A3JJ-JPN
Gyakuten Saiban 3
23 Jan 2004
AGB-BZ3J-JPN
Rockman Zero 3
23 Apr 2004
AGB-B4ZJ-JPN
Rockman Zero 4
21 Apr 2005

DOL-GBIJ-JPN
22 Mar 2002
DOL-GEOJ-JPN
4 Jul 2002
DOL-GUFJ-JPN
Ultimate Fighting Championship 2
5 Sep 2002
DOL-GBZJ-JPN
21 Nov 2002
DOL-GHAJ-JPN
23 Jan 2003
DOL-GLEJ-JPN
23 Jan 2003
DOL-GSMJ-JPN
Spider-Man
13 Feb 2003
DOL-GREJ-JPN
Rockman EXE Transmission
6 Mar 2003
DOL-GPNJ-JPN
P.N.03
27 Mar 2003
DOL-GVJJ-JPN
Viewtiful Joe
23 Jun 2003
DOL-GAUL-JPN
Auto Modelista - U.S. Tuned
3 Jul 2003
DOL-G09J-JPN
7 Aug 2003
DOL-GCDJ-JPN
7 Aug 2003
DOL-GG4J-JPN
Gotcha Force
27 Nov 2003
DOL-GAAJ-JPN
Mickey & Minnie - Trick & Chase
4 Dec 2003
DOL-GVFJ-JPN
Viewtiful Joe Revival
18 Dec 2003
DOL-GXRJ-JPN
Rockman X - Command Mission
29 Jul 2004
DOL-G2VJ-JPN
Viewtiful Joe 2
16 Dec 2004
CPCS-01013
Biohazard Double Feature
22 Dec 2004
DOL-G4BJ-JPN
27 Jan 2005
DOL-GK7J-JPN
Killer 7
9 Jun 2005
DOL-GVCJ-JPN
Viewtiful Joe - Battle Carnival
29 Sep 2005

H93 00002
Genma Onimusha
22 Feb 2002
EI6 00001
Ultimate Fighting Championship 2
18 Apr 2002
M45 00001
Tekki - Steel Battalion
12 Sep 2002
M89 00001
19 Sep 2002
EI5 00001
16 Jan 2003
L72 00005
Spider-Man
13 Feb 2003
S29 00001
Dino Crisis 3
26 Jun 2003
R60 00011
Dino Crisis 3
[ Limited Box ]
26 Jun 2003
L84 00001
Lakemasters
17 Jul 2003
L79 00001
Circus Drive
28 Aug 2003
AE6 00001
Auto Modellista - U.S. Tuned
29 Jan 2004
R41 00001
Tekki Taisen - Steel Battalion 2
26 Feb 2004
R41 00002
Tekki Taisen - Steel Battalion 2
[ Controller Set ]
26 Feb 2004
A4K 00001
Grand Theft Auto Double Pack
29 Jul 2004
BVA 00001
True Crime - Streets of LA
28 Oct 2004
STJ 00001
Street Fighter Anniversary Collection
28 Oct 2004
ZL6 00001
Red Dead Revolver
26 May 2005
A9B 00001
16 Jun 2005
B3J 00001
Call of Duty - Finest Hour
27 Oct 2005
C4W 00001
Beat Down
2 Nov 2005

 
 


   
ABOUT
ALL ABOUT JAP-SAI
 
INDEX
SEARCH BY TITLE
 
HOME
BACK TO HOME PAGE
   

"Biohazard", "Makaimura", "Rockman", "Street Fighter", "Capcom", the Capcom logo and all major properties are registered trademarks of Capcom Co., Ltd.
TM and © Capcom All Rights Reserved
Content, design & layout © 2007 Jap-Sai.com