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Battle Ace
バトルエース
(1989)

 
In mid-1989, the PC Engine was at the peak of its powers. It was a fast, slick, and no-nonsense games machine that offered a truly unique collection of original software alongside a rash of quality arcade conversions. In the technological stakes it was in a league of its own, beating Nintendo's ageing Famicom like a crippled village mule.
But the imminent arrival of Sega's whizzo Mega Drive made NEC panic. Caught up in a mind-frenzy over the prospect of the MD gnawing into their ever-increasing market share, they came up with a panicked solution: the Supergrafx.
A backward machine... A half-hearted effort that only offered a few minor tweaks to the PC Engine's already efficient framework in order to remain compatible with its ever-growing back catalogue. The machine was launched to surprisingly little fanfare, and the only dedicated 'SG' game available on the day was Battle Ace.
Simply put, Battle Ace is After Burner (1987) in a cockpit. The game was almost certainly commissioned as a technological showcase for the new format with speedy and zooming visuals serving as bait for potential sales. But in fact it is nothing but a very straightforward blast, involving firing machine guns and homing missiles at swarms of oncoming (and overtaking) enemy spacecraft.
It's an efficient effort, but also nothing worth writing home about - and this may be why the game has taken so much flak over the years. But look out - it might sound dull, but in fact it hits its target more accurately than you'd think.
 
 
 
 
 
   
Battle Ace might be an average launch title, but it does deliver some truly edge-of-the-seat moments, a quirky soundtrack, and dammit - it's actually quite smooth in its own kind of way.
The aim of the game is to navigate your craft over the surface of seven planets, or 'Acts'. Each act is split into three distinctive parts: the main level, a quick obstacle course (left), and a climactic boss battle. Every level has its own feel, musical rhythm, and challenge - there is a noticeable increase in thrills and spills as the game progresses.
Act 5, 'Asteria', is a great laugh - it propels you through space at high speeds, head-on into dozens of formations of trigger-happy alien denizens, through clouds of meteorites and space debris. It's great stuff... Get through that one unscathed and you'd do Han Solo proud.
Seriously, Battle Ace is worth a try. Not only is it a small piece of gaming history, but it's also a top-class venture into a genre that, in its day, was seldom explored with any success.
 

 
TACTICS
SITUATION (Lives):
Press and hold RUN and then SELECT
This resets the game, but keep holding both buttons down
while the 'Hudson Soft' logo appears and disappears.
Once the title screen has fully re-appeared,
release RUN and taponce.
Now release SELECT, and input:
x 3, x 6, x 2, x 2, RUN
It's a difficult trick, but it does work (right)
MUSIC ROOM (Sound Test):
On the title screen, press and hold SELECT, then press RUN
 


 
Battle Ace
バトルエース
SUPERGRAFX
DETAILS
Format PC Engine
Released 30 Nov 1989
Publisher Hudson Soft
Product ID HC89026
Size (cm) 14.2 x 12.4 x 1.1
Weight (kg) 0.10
PRICE
STATUS

The Supergrafx's very first release. Give it a try - you might be pleasantly surprised.

Cardboard sleeve, standard PCE case, 4Mbit HuCard, 8-page colour manual.


 




Screenshot Gallery

 
 
Battle Ace is very much a straightforward game: simply make your way to the end of each stage, and shoot down the boss.
A good trick is to set both the I and II buttons on autofire: guns and missiles will fire automatically, so you can focus on piloting.
Also, a good trick to dodge missiles is to keep rotating the ship around in a circle (top right - bottom right - bottom left - top left etc). This works quite well - but not during the obstacle courses.
Completing the game sees it restart with the difficulty increased.
 
 

ACT 1
TELLUS
 
 
 
 

ACT 2
PROTUS
 
 
 
 

ACT 3
CRONOS
 
 
 
 

ACT 4
IO
 
 
 
 

ACT 5
ASTERIA
 
 
 
 

ACT 6
HEMERA
 
 
 
 

ACT 7
MEDON
 
 
 
 


 
 
 
 


'Battle Ace' and 'Hudson Soft' are registered trademarks of Hudson Soft Ltd.
'PC Engine', 'Supergrafx' and 'NEC' are registered trademarks of NEC Corporation
Battle Ace TM & © 1989 Hudson Soft All Rights Reserved
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