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PLEASE
NOTE - This page, like almost all
of the site at this point, is still
very much under construction... Not
only is it unfinished in the building
stakes, but it also has a nasty tendancy
to rant and rave at will. Please be
patient: a more complete, detailed,
and, er - objective report is in the
works. Hope you find it useful as
it is! |
| |
|
|
There
are many ways of remembering the
3DO, and fondly is not one of them.
It was designed, produced and released
as a deliberate stop-gap, just as
the 16-Bit era of the Mega
Drive and Super
Famicom was coming to a close,
and the next generation (Sega
Saturn, PlayStation)
was looming on the horizon. Not
just that - the 3DO is also the
living embodiment of everything
that is wrong about the games industry
- the fiercest, meanest and ugliest
of wolves, clad in the most deceptive
of sheep's clothing.
The
3DO was arrogantly presented to
an unsuspecting public in late 1993,
as a 'visionary' format that was
to create a single industry standard;
an all-emcompassing technological
platform that would 'ease customer
confusion' in a market consistently
swamped by multiple formats, and
'give more freedom to developpers'.
But in truth it was nothing but
a brazen and shameful attempt by
some of the industry's most dictatorial
greedheads to seize total and utter
control of the marketplace, with
next to no regard to quality control
whatsoever. Forget about blaming
the 'over-saturated market' or 'lack
of third party support' - the 3DO,
simply put, was a piece of shit.
Then
again the events surrounding the
3DO's cringe-worthy lifespan and
inevitable demise should never be
forgotten, lest something like this
happen again.
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|
|
'The
3DO Company' (formely THDO) was founded
in 1991, under the moniker of 'SMSG
Inc.' by Electronic Arts co-founder
Trip Hawkins. The idea of developing
an all-new games console developed
into a project where the 3DO Company
would provide a set of pre-determined
hardware specifications that would
then be licensed out to various manufaturers.
Support would be provided in the form
of EA's complete backing, and financial
muscle.
Now,
it is important at this time to understand
what Electronic Arts really were.
Since the company's inception in 1982,
EA steadily became nothing less than
the largest software publisher in
the world, by providing a seamlessly
endless stream of sensationalist,
brand-endorsed and immediately disposable
software, most of which has little
or no merit beyond its year of release.
Be it golf simulators, American football
games, or bikini-clad bimbos crashing
luxury cars into each other, EA have
always been more than happy to provide.
Not a single EA game has ever stood
the test of time: ever-lasting sports
'franchises' are updated on a yearly
basis, released at maximum cost, then
rapidly supplanted the following year.
To put it simply, there is no such
thing as an EA classic.
By
the turn of 1993, most of EA's success
had come from their overwhelming edorsement
of the Sega Mega Drive. Following
an initial flurry of below-average
PC conversions, they eventually found
particular success in the States,
by producing a never-ending avalanche
of throwaway big name-endorsed sports
games. They even went as far as producing
their own cartridges, in order to
avoid Sega's licensing fees and maximise
profits. So by the end of the year,
with a coffer full of cash and their
egos on the peak, it is easy to understand
why they would see their next logical
step as nothing less than total industry
control.
They
wasted no time in striking deals with
some of the largest corporations in
the electronics busines: AT&T,
MCA, Time Warner, and finally, the
world's largest electronics manufacturer,
Matsushita Panasonic (Japanese HQ
pictured middle left). It was Panasonic
who eventually took on the burden
of producing the first 3DO units;
the first one of which, the Panasonic
FZ-1, launched in the USA on the 10th
of October 1993, with a suggested
retail price of $699.95. |
|

Crash'n Burn

Mad Dog McCree
|
|
Besides
the outrageously high launch price
of the machine, there was another
issue that seemed to elude the head
honshos at The 3DO company: all five
titles available on launch day broke
all records in terms of poor quality...
Amusingly, promotional adverts for
the 3DO read 'The Next Level of Interative
Entertainment is here!' - which was
true - the only thing they didn't
mention was whether the level was
above or below what should be deemed
acceptible.
Above, from left to right: Crash'n
Burn, Escape from Monster Manor, The
Life Stage, Stellar 7: Draxon's Revenge
and Mad Dog McCree (all 1993) The
'next step in interactive entertainment'
is here...
All you have to do is take a sideways
glance at the five american launch
titles to understand that the people
behind the 3DO do not have much of
a grasp of what could be considered
a good game. |
|
|

Ultraman Powered |

The Life Stage |

Chiki Chiki Machine Mou Race |

Fire Ball!! |

Pebble Beach

Yamamura Misa Suspense |
|
The
Japanese version of the 3DO launched
shorty after the US one, on the 20th
of March 1994. But sadly, the lineup
was just as bad - if not worse:
- Ultraman Powered (Bandai), arguably
the most entertaining one of the bunch,
the 3DO Ultraman in only fun because
it's so bad. The laughable production
values match the series it is based
upon, so in a weird way it somehow managed
to draw a smile - if only for a few
seconds.
- The Life Stage (Micro Cabin) as above
- Chiki Chiki Machine Mou Race (Future
Pirate) gathered a lot of attention
for being based on the Hanna Barbera
cartoon 'Wacky Races' - but unfortunately
it doesn't even include a game: it's
nothing but a gambling simulator with
quick bursts of animation thrown in
between menus.
- Fire Ball!! (Japan Dataworks) is a
piss poor pinball game, not even worth
talking about.
- Pebble Beach no Hatou (T&E Soft)
is, well, a golf game. And as per usual,
golf games simply tend to remind you
that it is much better to play golf
than a golf game.
- And finally, a fifth entry in the
'Yamamura Misa Suspense' murder mystery
series, entitled 'Miyako Kurama Sansou
Satsujin Jiken' (Pack-In-Video). |
|

Ultraman Powered |

Life Stage |
|
| |
|
|
If
the 3DO was lacking in quality software,
then the same couldn't be said for
its accessories. The 3DO was blessed
with a ton of various add-ons and
accessories |
|
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-
-
| |

|
|
Regardless
of all of the 3DO's technological
wizardry and endless PR, the second
wave of software couldn't arrive too
soon. But when it finally did on the
26th of March 1994, the machine's
fate was all but sealed. Never before
had such garbage hit the screens.
Crash'n Burn (Crystal Dynamics)
Stellar 7 (T&E Soft)
Total Eclipse (Crystal Dynamics)
Dragon's Lair (T&E Soft)
and Escape from Monster Manor, renamed
'Virtual Horror - Norowareta Tachi
(Electronic Arts). |
|

Dragon's Lair |

Escape from Monster Manor |
|
|
|
FZ-SJ0101 |
Pebble
Beach no Hatou |
20
Mar 1994 |
FZ-SJ0102 |
Masters
Harukanaru Augusta 3 |
9
Jul 1994 |
FZ-SJ0103 |
Waialae
no Kiseki |
28
Oct 1994 |
FZ-SJ0104 |
Devil's
Course |
14
Apr 1995 |
FZ-SJ0151 |
Stellar
7
Draxon no Gyakushu |
26
Mar 1994 |
FZ-SJ0155 |
Shadow
Warriors |
2
Sep 1994 |
FZ-SJ0156 |
Novastorm |
7
Oct 1994 |
FZ-SJ0157 |
Advanced
Dungeons & Dragons
Lost Dungeon (aka
"Slayer") |
20
Jan 1995 |
FZ-SJ0201 |
The
Life Stage
Virtual House |
20
Mar 1994 |
FZ-SJ0202 |
Powers
Kingdom
[aka "Guardian War"] |
11
Jun 1994 |
FZ-SJ0203 |
Puppet
Tale |
23
Jul 1994 |
FZ-SJ0251 |
Sword
& Sorcery |
14
Sep 1995 |
FZ-SJ0253 |
Princess
Maker 2 |
9
Dec 1995 |
FZ-SJ0301 |
Theater
Wars
Goraku no Dendo |
14
May 1994 |
FZ-SJ0351 |
Denno
Hyoryu
Multimedia Cruising |
19
May 1995 |
FZ-SJ0401 |
Yamamura
Misa Suspense
Miyako Kurama Sanso Satsujin Jiken |
20
Mar 1994 |
FZ-SJ0402 |
Burning
Soldier |
25
Jun 1994 |
FZ-SJ0403 |
Nishimura
Keitarou Travel Mystery
Akugyaku no Kisetsu |
25
Nov 1994 |
FZ-SJ0404 |
Scramble
Cobra |
11
Aug 1995 |
FZ-SJ0405 |
Ida
Jiyouji Nightmare Interactive
Moon Cradle |
15
Dec 1995 |
FZ-SJ0501 |
Kurokishi
no Kamen |
28
May 1994 |
FZ-SJ0601 |
Toki
o Koeta Tegami |
28
May 1994 |
FZ-SJ0701 |
Doctor
Hauzer |
29
Apr 1994 |
FZ-SJ0702 |
Insect
War |
16
Dec 1994 |
FZ-SJ0751 |
J.B.
Harold
Blue Chicago Blues |
22
Nov 1995 |
FZ-SJ0801 |
Fire
Ball !!
(aka "Real Pinball") |
20
Mar 1994 |
FZ-SJ0802 |
Battle
Pinball |
25
Nov 1994 |
FZ-SJ0901 |
Mahjong
Goku Tenjiku |
25
Jun 1994 |
FZ-SJ0902 |
Kakinoki
Shogi |
21
Oct 1994 |
FZ-SJ1001 |
Tetsujin
(aka "Iron Angel of the Apocalypse") |
9
Apr 1994 |
FZ-SJ1051 |
Tetsujin
Returns
(aka "Iron Angel of the Apocalypse:
The Return") |
22
Sep 1995 |
FZ-SJ1101 |
Nontan
to Issho
Nohara de Asobo |
11
Jun 1994 |
FZ-SJ1102 |
Nontan
to Issho
Hoshi no Okurimono |
19
May 1995 |
FZ-SJ1201 |
Takeru |
29
Apr 1994 |
FZ-SJ1351 |
Chiki
Chiki Machine Mou Race
(aka "Whacky Races") |
20
Mar 1994 |
FZ-SJ1352 |
Montana
Jones |
20
Jan 1995 |
FZ-SJ1353 |
Chiki
Chiki Machine Mou Race 2
In Space |
11
Aug 1995 |
FZ-SJ1451 |
Ultraman
Powered |
20
Mar 1994 |
FZ-SJ1452 |
Crayon
Shin Chan
Puzzle Daimaoh no Nazo |
10
Mar 1995 |
FZ-SJ1453 |
Bishoujo
Senshi
Sailor Moon S |
17
Mar 1995 |
FZ-SJ1651 |
Tsukai
Game Show
Twisted |
23
Dec 1994 |
FZ-SJ1652 |
NFL
Madden Football |
28
May 1994 |
FZ-SJ1653 |
Super
Wing Commander |
9
Jul 1994 |
FZ-SJ1654 |
Road
Rash |
27
Aug 1994 |
FZ-SJ1655 |
Virtual
Horror - Norowareta Tachi
(aka "Escape from Monster Manor") |
26
Mar 1994 |
FZ-SJ1656 |
Lemmings |
6
Aug 1994 |
FZ-SJ1657 |
ShockWave |
16
Sep 1994 |
FZ-SJ1658 |
Battle
Chess |
16
Sep 1994 |
FZ-SJ1659 |
J-League
Virtual Stadium
(aka "FIFA Soccer") |
3
Nov 1994 |
FZ-SJ1660 |
Shanghai
Banri no Chojo |
16
Dec 1994 |
FZ-SJ1661 |
Sotsugyo
Final |
9
Dec 1994 |
IMP-SD0101 |
OverDrivin'
(aka "The Need for Speed") |
9
Dec 1994 |
FZ-SJ1662 |
Ishida
Yoshio Kudan no
Igo Seiha |
27
Jan 1995 |
FZ-SJ1663 |
Star
Wars - Rebel Assault |
17
Feb 1995 |
FZ-SJ1664 |
Sesame
Street Numbers |
17
Mar 1995 |
FZ-SJ1665 |
ShockWave
Operation JumpGate |
19
May 1995 |
FZ-SJ1666 |
Theme
Park |
21
Jul 1995 |
FZ-SJ1667 |
Jikki
Pachi-Slot Simulator Vol.1 |
21
Jul 1995 |
FZ-SJ1668 |
Pro
Yakyu Virtual Stadium |
29
Dec 1995 |
FZ-SJ1669 |
Alone
In The Dark 2 |
8
Sep 1995 |
E3D-7025 |
Syndicate |
20
Oct 1995 |
E3D-7026 |
Perfect
World |
22
Sep 1995 |
E3D-7029 |
Blood
Angels
(aka "Space Hulk") |
1
Dec 1995 |
E3D-7032 |
J-League
Virtual Stadium '95 |
27
Oct 1995 |
I3D-7002 |
Cyberia |
26
Jan 1996 |
I3D-7003 |
Wolfenstein
3D |
15
Dec 1995 |
FZ-SJ1751 |
Pharaoh
no Fuuin
(aka "Seal of the Pharaoh") |
25
Jun 1994 |
FZ-SJ1851 |
Crash
'n Burn |
26
Mar 1994 |
FZ-SJ1852 |
Total
Eclipse |
26
Mar 1994 |
FZ-SJ1853 |
The
Horde |
23
Jul 1994 |
FZ-SJ1854 |
Tom
Kite no Kore ga Golf Da! |
18
Nov 1994 |
FZ-SJ1951 |
Night
Trap |
25
Jun 1994 |
FZ-SJ1952 |
Demolition
Man |
9
Dec 1994 |
FZ-SJ1953 |
Fun'n
Games
Soft no Omochabai |
17
Feb 1994 |
FZ-SJ2051 |
Jurassic
Park Interactive |
2
Dec 1994 |
FZ-SJ2052 |
Way
of the Warrior |
26
May 1995 |
HUMONGOUS
ENTERTAINMENT / MARUBENI |
FZ-SJ2151 |
Putt-Putt's
Fun Pack |
6
Aug 1994 |
FZ-SJ2152 |
Fatty
Bear's Fun Pack |
6
Aug 1994 |
FZ-SJ2153 |
Putt-Putt
to Parade ni Ikou!
(aka "Putt Putt Joins the Parade") |
2
Dec 1994 |
FZ-SJ2154 |
Fatty
Bear no Bikkuri Tanjoubi!
(aka "Fatty Bear's Birthday Surprise") |
17
Feb 1995 |
FZ-SJ2251 |
Igo
Time Trial
Najigo 1 |
6
Aug 1994 |
FZ-SJ2252 |
Igo
Time Trial
Shikatsudai Hyakka |
11
Aug 1995 |
FZ-SJ2354 |
Flopon
World |
14
Sep 1995 |
IMP-SF0703 |
Oyaji
Hunter Mahjong |
14
Jul 1995 |
FZ-SJ2357 |
Short
Warp
Warp's Short Game Collection |
15
Jan 1996 |
FZ-SJ2451 |
Virtual
Puppet Reika |
7
Oct 1994 |
FZ-SJ2551 |
Marine
Tour |
6
Aug 1994 |
FZ-SJ2651 |
Sekure
Fuumin no Omocha Hako |
27
Aug 1994 |
FZ-SJ2751 |
Mega
Race |
7
Oct 1994 |
FZ-SJ2752 |
Oceans
Below |
21
Jul 1995 |
FZ-SJ2851 |
Nobunaga
no Yabou
Haohden |
16
Sep 1994 |
FZ-SJ2853 |
Sangokushi
IV |
24
Mar 1995 |
FZ-SJ2854 |
Emit
Vol.1 - Toki no Maigo |
14
Apr 1995 |
FZ-SJ2855 |
Emit
Vol.2 - Meigake no Tabi |
14
Jul 1995 |
FZ-SJ2856 |
Emit
Vol.3 - Watashi ni Sayonara Oh |
14
Sep 1995 |
FZ-SJ2952 |
F1GP |
28
Oct 1995 |
FZ-SJ3051 |
Grimm
Meisaku Gekijou 1
Bremen no Ongakutai |
2
Sep 1994 |
FZ-SJ3052 |
Grimm
Meisaku Gekijou 2
Hansel to Gretel |
2
Sep 1994 |
FZ-SJ3053 |
Grimm
Meisaku Gekijou 3
Akazukin |
2
Sep 1994 |
FZ-SJ3151 |
Off-World
Interceptor |
22
Dec 1994 |
FZ-SJ3152 |
Gex |
14
Jul 1995 |
FZ-SJ3153 |
Star
Control II |
24
Mar 1995 |
FZ-SJ3154 |
PaTaank |
3
Nov 1994 |
FZ-SJ3156 |
Slam
'n Jam '95
3D Basketball |
30
Jun 1995 |
FZ-SJ3157 |
Ballz
The Director's Cut |
14
Sep 1995 |
FZ-SJ3251 |
Belzerion |
16
Dec 1994 |
FZ-SJ3351 |
Aqua
World - Umibi Monogatari |
13
Oct 1995 |
FZ-SJ3451 |
Outer
World
(aka "Another World", aka "Out
of this World") |
21
Oct 1994 |
IMP-SD0103 |
Flashback |
17
Feb 1995 |
FZ-SJ3551 |
Murphy
Dayo Zenin Shuugou!! |
21
Oct 1994 |
FZ-SJ3651 |
Keiba
Saisho no Hosoku |
21
Oct 1994 |
FZ-SJ3751 |
Deadalus
Encounter
Episode 1: Nanpasen no Alien |
10
Nov 1995 |
FZ-SJ3852 |
Ide
Yosuke Meijin no
Shin Jissen Mahjong |
28
Jun 1996 |
FZ-SJ3951 |
Hirata
Shiyougo Interactive Ehon
- Shirayukihime - |
3
Nov 1994 |
FZ-SJ3952 |
Hirata
Shiyougo Interactive Ehon
- Aesop Monogatari 1 - |
3
Nov 1994 |
FZ-SJ3953 |
Hirata
Shiyougo Interactive Ehon
- Ningyo Hime - |
2
Dec 1994 |
FZ-SJ3954 |
Hirata
Shiyougo Interactive Ehon
- Sanbiki no Kobuta - |
2
Dec 1994 |
FZ-SJ3955 |
Hirata
Shiyougo Interactive Ehon
- Cinderella - |
13
Jan 1995 |
FZ-SJ3956 |
Hirata
Shiyougo Interactive Ehon
- Ookami to Shichihiki no
Ka Yagi - |
13
Jan 1995 |
FZ-SJ4051 |
Kyusei
Uranai
Niyoru Heisei Kaiun Koyomi |
9
Dec 1994 |
FZ-SJ4052 |
Tarot
Uranai |
13
Jan 1995 |
FZ-SJ4053 |
Seimeihandan |
17
Feb 1995 |
FZ-SJ4054 |
Sento
Monogatari
Sono I |
27
Oct 1995 |
FZ-SJ4101 |
Blue
Forest Monogatari |
26
Apr 1996 |
IMP-SE1001 |
Dragon
Tycoon Edge |
24
Feb 1995 |
FZ-SJ4252 |
Ohkoku
no
Grand Chef |
1
Mar 1996 |
FZ-SJ4451 |
Pyramid
Intruder |
11
Aug 1995 |
FZ-SJ4452 |
AI
Shogi |
14
Sep 1995 |
FZ-SJ4551 |
Macaroni
Horen Sho Interactive |
13
Jan 1995 |
FZ-SJ4651 |
Strahl |
2
Dec 1994 |
FZ-SJ4951 |
Nemurenu
Yoru no Chisa Nao Hanashi |
16
Dec 1994 |
FZ-SJ4952 |
Bonogurashi |
21
Apr 1995 |
FZ-SJ5051 |
Peter
Frankl
Puzzle no Tou |
13
Jan 1995 |
FZ-SJ5151 |
Penthouse
Interactive
Virtual Photoshoot Vol.1 |
23
Dec 1994 |
FZ-SJ5152 |
World
Cup Super Stadium |
28
Apr 1995 |
IS-AX0001 |
Twinkle
Knights |
17
Mar 1995 |
FZ-SJ5251 |
One-san
to Isho!
Janken Paradise |
16
Dec 1994 |
FZ-SJ5252 |
One-san
to Isho!
Kise Kae Paradise |
22
Nov 1995 |
FZ-SJ5451 |
Bakusho!!
Oru Yoshimoto Quiz Oh Ketteisen |
24
Mar 1995 |
FZ-SJ5551 |
Doraemon
Yuujoh Densetsu |
7
Apr 1995 |
FZ-SJ5751 |
Konpeki
no Kantai |
21
Apr 1995 |
FZ-SJ5851 |
Paddock
Note '95 |
14
Apr 1995 |
FZ-SJ5852 |
Nice
Body
Oar Star Suieitaikai Official CD-Rom |
19
May 1995 |
FZ-SJ6051 |
Eigo
de Go! |
16
Feb 1996 |
FZ-SJ6151 |
Yamada
Kamachi Bijutsukan
Kamachi's Museum |
9
Jun 1995 |
FZ-SJ6251 |
Hello
Kitty: Asobi no Onocha Bako |
16
Jun 1995 |
FZ-SJ6252 |
Kero
Kero Keroppi to
Origami no Tabibito |
16
Jun 1995 |
FZ-SJ6351 |
Peperon
Mura no Shiki |
13
Oct 1995 |
FZ-SJ6551 |
Royal
Pro Wrestling: Jikkyo Live!! |
23
Feb 1996 |
FZ-SJ6752 |
Tozasareta
Yakata |
22
Dec 1995 |
FZ-SJ6753 |
Blade
Force |
20
Oct 1995 |
FZ-SJ6754 |
Captain
Quazar |
16
Feb 1996 |
FZ-SJ6851 |
Monoshiriji
Yuugaku
Okura Hyakuninishu Hen |
15
Dec 1995 |
FZ-SJ6951 |
V
Goal Soccer '96 |
22
Mar 1996 |
FZ-SJ7051 |
The
Tower |
8
Mar 1996 |
FZ-SJ7151 |
Mirai
Shounen Conan Digital Library |
20
Oct 1995 |
FZ-SJ7351 |
Goal
FH |
13
Oct 1995 |
FZ-SJ7451 |
Sotsugyou
II
Neo Generation Special |
22
Nov 1995 |
FZ-SJ7452 |
Tanjoh
Debut Pure |
22
Mar 1996 |
INFINI
ENTERTAINMENT TECHNOLOGY |
FZ-SJ7751 |
Idol
Mahjong Final Romance 2
Hyper Edition |
19
Jan 1996 |
FZ-SJ7801 |
AutoBahn
Tokio |
22
Dec 1995 |
FZ-SJ7951 |
Tokimeki
Mahjong Paradise Special
Koi no Tenpai Beat |
1
Mar 1996 |
MC-700 |
Mahjong
Kyo Jidai
AV Gal Seifuku Hen |
20
Jul 1994 |
MC-701 |
Mahjong
Kyo Jidai
Kogal Houkago Hen |
18
Oct 1995 |
MC-702 |
Touhaiden
Akagi |
13
Jan 1996 |
S3D-00001 |
The
Yakyunen Special |
11
Nov 1994 |
IMP-SD0201 |
Great
Soccer Kid |
9
Dec 1994 |
IMP-SJ0202 |
Gridders |
18
Nov 1994 |
TPS-18011 |
Body-kon
Digital Label Part 1 |
23
Dec 1994 |
IMP-SF0301 |
Idol
Janshi Suchi-Pai Special |
12
Jan 1995 |
TPS-18012 |
Supermodel
Gail McKenna |
28
Jan 1995 |
NX-950101 |
Virtual
Cameraman Part 1 |
17
Feb 1995 |
NX-950102 |
Virtual
Cameraman Part 2 |
24
Mar 1995 |
NX-950103 |
Virtual
Cameraman Part 3 |
28
Apr 1995 |
NX-950104 |
Virtual
Cameraman Part 4 |
2
Jun 1995 |
NX-950105 |
Virtual
Cameraman Part 5 |
30
Jun 1995 |
IMP-SI0401 |
Naoko
to Hide Suekane
Sansuu no Tensai 1 |
10
Mar 1995 |
IMP-SI0402 |
Naoko
to Hide Suekane
Sansuu no Tensai 2 |
10
Mar 1995 |
IMP-SI0403 |
Naoko
to Hide Suekane
Kanji no Tensai 1 |
10
Mar 1995 |
IMP-SG0501 |
World
Cup Special |
19
May 1995 |
SV-0201 |
Okura
Hyakunin Ishuu |
26
May 1995 |
11T-3DO-0010 |
Game
no Tatsujin |
9
Jun 1995 |
JM-GD001 |
Golf-jou
Multimedia Shinsho
(Susono Country Kirafu Hen) |
3
Aug 1995 |
JM-DD001 |
Multimedia
Shinsho Driving School
(Futsuu Menkyo Gakka Hen) |
25
Oct 1995 |
? |
Corpse
Killer |
25
Aug 1995 |
? |
Supreme
Warrior |
25
Aug 1995 |
IM-TS9501 |
Virtuoso |
1
Sep 1995 |
IM-TS9503 |
Quarantine |
14
Sep 1995 |
IMP-SD1201 |
Taiketsu!
Rumi Zu |
7
Aug 1995 |
IMP-SG1202 |
Pro
Stadium |
8
Dec 1995 |
IMP-SK1203 |
N.O.B.
Neo Organic Bioform |
15
Dec 1995 |
MS3018 |
Defcon
5 |
17
May 1996 |
|
|