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1941 - Counter Attack
1941 カウンターアタック
(1990)

 

The fourth entry in Capcom's 194X series moves away from its Pacific-themed predecessors, turns the clock back a few years, and gives the action much more of a European feel. Gone are the long days of dogfighting over the vast Pacific Ocean - now you must settle that score over Paris at night, and battle the boche in their own back yard.
The playfield is now laden with obstacles of all kinds, and the gameplay really benefits from this injection of variety. As well as dodging enemy fire, the player must also cope with ground-based buildings and machinery: negotiate your way down canyons, blast your way through weapon factories, skive between houses... Thankfully you cannot crash against walls, instead you spin around and fire a multi-directional wave of bullets - yet another interesting and essential gameplay innovation, since many gun turrets have been strategically placed behind walls or rocks.
And finally there is the 'charge blast', a powerful weapon enabled by holding the button for a few seconds - who, along with the new loop-the-loop smart bombs, make up a very delicately improved game engine.

 

 
 
 
 

 
1941 is a great ride: all 6 stages are rich and varied; and the gameplay is tense, superbly paced, and taxing on the nerves. When it's all finally over, the entire experience feels nowhere near as repetitive as the previous games in the series... It manages to keep the perfectly tweaked pace and rhythm of 1943 (1987) and introduces a strong sense of drama: lavish scenery, enemies of all shapes and sizes, a smooth soundtrack, and a steady but overwhelming unconscious feeling that your really are on your way to take out some torrid evil - a serious threat to freedom, justice, and the American Way Of Life.
Surely enough, after about an hour of relentlessly gunning down this vile cabal of aircraft, tanks, rockets and crazy military machinery, you will ride off into the sunset - and realise that ham, cheese and coffee for breakfast doesn't sound like that bad an idea at all.
 

Flyer (front)
 

Flyer (back)
 

 
 
 
 
Supergrafx version


 
Final Fight
ファイナルファイト
-G.S.M. CAPCOM 3- / ALFH LYRA
DETAILS
Format Audio CD
Released 21 May 1990
Publisher Pony Canyon
Product ID PCCB-00030
Size (cm) 14.2 x 12.4 x 2.4
Weight (kg) 0.20
PRICE
STATUS
2-CD 'Game Sound Music' soundtrack set from the Capcom 'Alfh Lyra' team, featuring the BGM collections of:
- Final Fight (1989)
- Senjō no Ōkami II (1990)
- 1941 (1990)
- Capcom World (1989)
- Hatena? no Daibōken (1990)
Also includes a bonus 'Arrange' track for each title.
View [back] for tracklisting.

Double CD case, audio CD x 2 (CD1 64:39, CD2 70:56), booklet, spine card.

1941 Counter Attack
1941 カウンターアタック
PC ENGINE SUPERGRAFX
DETAILS
Format PC Engine
Released 23 Aug 1991
Publisher Hudson
Product ID HC91048
Size (cm) 14.2 x 12.4 x 1.1
Weight (kg) 0.11
PRICE
STATUS
The 5th and final release on NEC's short-lived Supergrafx is a superb conversion of Capcom's 1941.
It's also by far the most expensive one of the lot.

Standard PCE case inside cardboard sleeve, 8Mbit SuperGrafx HuCard, colour booklet.

 

'1942, '1943', '1941 Counter Attack', and 'Capcom' are all registered trademarks of Capcom Co., Ltd.
'PC Engine', 'Supergrafx' and 'NEC' are registered trademarks of NEC Corp.
1941 Counter Attack TM & © 1990 Capcom All Rights Reserved
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