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1941
- Counter Attack
1941 カウンターアタック
(1990) |
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The
fourth entry in Capcom's 194X
series moves away from its Pacific-themed predecessors,
turns the clock back a few years, and gives the action
much more of a European feel. Gone are the long days
of dogfighting over the vast Pacific Ocean - now you
must settle that score over Paris at night, and battle
the boche in their own back yard.
The playfield is now laden with obstacles of all kinds,
and the gameplay really benefits from this injection
of variety. As well as dodging enemy fire, the player
must also cope with ground-based buildings and machinery:
negotiate your way down canyons, blast your way through
weapon factories, skive between houses... Thankfully
you cannot crash against walls, instead you spin around
and fire a multi-directional wave of bullets - yet another
interesting and essential gameplay innovation, since
many gun turrets have been strategically placed behind
walls or rocks.
And finally there is the 'charge blast', a powerful
weapon enabled by holding the button for a few seconds
- who, along with the new loop-the-loop smart bombs,
make up a very delicately improved game engine. |
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1941
is a great ride: all 6 stages are rich and varied; and
the gameplay is tense, superbly paced, and taxing on
the nerves. When it's all finally over, the entire experience
feels nowhere near as repetitive as the previous games
in the series... It manages to keep the perfectly tweaked
pace and rhythm of 1943
(1987) and introduces a strong sense of drama: lavish
scenery, enemies of all shapes and sizes, a smooth soundtrack,
and a steady but overwhelming unconscious feeling that
your really are on your way to take out some torrid
evil - a serious threat to freedom, justice, and the
American Way Of Life.
Surely enough, after about an hour of relentlessly gunning
down this vile cabal of aircraft, tanks, rockets and
crazy military machinery, you will ride off into the
sunset - and realise that ham, cheese and coffee for
breakfast doesn't sound like that bad an idea at all. |
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Flyer (front) |
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Flyer
(back) |
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Supergrafx
version
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Final
Fight
ファイナルファイト
-G.S.M. CAPCOM 3- / ALFH LYRA |
DETAILS
| Format |
Audio
CD |
| Released |
21
May 1990 |
| Publisher |
Pony
Canyon |
| Product
ID |
PCCB-00030 |
| Size
(cm) |
14.2
x 12.4 x 2.4 |
| Weight
(kg) |
0.20 |
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2-CD
'Game Sound Music' soundtrack
set from the Capcom 'Alfh
Lyra' team, featuring the
BGM collections of:
- Final
Fight (1989)
- Senjō
no Ōkami II (1990)
- 1941
(1990)
- Capcom
World (1989)
- Hatena?
no Daibōken (1990)
Also includes a bonus 'Arrange'
track for each title.
View [back]
for tracklisting.
Double CD case, audio CD x
2 (CD1 64:39, CD2 70:56),
booklet, spine card. |
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1941
Counter Attack
1941
カウンターアタック
PC ENGINE SUPERGRAFX |
DETAILS
| Format |
PC
Engine |
| Released |
23
Aug 1991 |
| Publisher |
Hudson |
| Product
ID |
HC91048 |
| Size
(cm) |
14.2
x 12.4 x 1.1 |
| Weight
(kg) |
0.11 |
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The
5th and final release on NEC's
short-lived Supergrafx is
a superb conversion of Capcom's
1941.
It's also by far the most
expensive one of the lot.
Standard PCE case inside cardboard
sleeve, 8Mbit SuperGrafx HuCard,
colour booklet. |
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'1942,
'1943', '1941
Counter Attack', and 'Capcom' are all registered trademarks of Capcom
Co., Ltd.
'PC Engine', 'Supergrafx' and 'NEC' are registered trademarks of
NEC Corp.
1941 Counter Attack TM & © 1990 Capcom All Rights Reserved
Page content, design & layout © 2008 www.Jap-Sai.com |
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